Game development is still incredibly hard to get right. It requires great engineering, artistic vision, and the ability to make something genuinely entertaining, all at once. Dropping a powerful LLM into existing engines won't solve the problem. Game development needs to fundamentally change to work in this era of agents. After 15 years in games (making them, watching others make them, and working at the most popular game engine in the world) I'm now fully embracing the power of AI to give it to the people who dream of making games but find it too difficult. I'm building Veselka. In this talk, I'll show you the AI-magic that converts Claude into a real game dev partner, using Three.js to let anyone build their dream game.
Generative Media sessions at AI Engineer World's Fair 2026 in San Francisco.
Thursday, July 2, 2026
3:45 PM - 4:05 PM·20m
Track 1 · Room 2010
Capacity: 250 attendees
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Arturo Nereu
Founder
Nereu
@arturonereu
AI and game development technologist with over a decade of experience spanning MongoDB, Unity Technologies, and Diversion. He focuses on helping teams apply emerging AI systems to practical product and creative workflows.